Archive for the ‘Castle Crashers’ Category

we are still humans. we have a plan.

Wednesday, January 25th, 2012

Well, we sort of missed the ball on getting a year-end review post up in any reasonable time. So what’s been keeping us so busy lately you ask? You asked right? Well it’s basically been BattleBlock Theater.

You remember our next game BattleBlock Theater (BBT) I hope? Hell yeah! We do too and it’s pretty fun to play. I guess you’ll have to take our word for it right now since we don’t really have a release date yet. Rest assured though that our professionally trained staff of humans are hard at work smashing their collective brains against BBT.  A long time ago (2006) in a very similar geographic location, we were working on Castle Crashers for the GameCube! We decided it was cool but NOT COOL ENOUGH. Here’s what it looked like:

We didn’t feel like that was quite right. It’s actually pretty embarrassing to look at. So anyway, this is why we took it back to the drawing board. We needed to tweak stuff and add awesomeness on top of it. This is essentially what’s happening with BBT right now. Some of the largest steps forward have occured recently and we’re so glad we didn’t just settle on something that wasn’t quite ready yet (and at the same time ready to explode from the excitement of handing it over). The good news is that our latest set of changes have saved us a bunch of time while making the game even more awesome than before.

So let’s talk about Castle Crashers a little now. As of about a few minutes ago, there are currently over 2.6 million players listed on our leaderboards! If that’s not awesome enough, this year we will see that number reach 3 million! Hopefully all of this happens before Mayan spaceships descend on our planet at the end of the year. To top it all off we’re still the highest rated arcade title for all of XBLA! This of course has nothing to do with us, and everything to do with you. Yeah, you! Want to know what else you’re responsible for? We were voted Best PS3 Downloadable Game in the annual PlayStation Network Gamers Choice Awards. So much love!

We haven’t made a giant pile of games in our short 8.5 years as a company; but the ones we have made seem to have a lasting impact. We are proud! These games are our children. We raise them, teach them things, and then release them out into the world for a price? (ok maybe that last part sounds sorta creepy) Since our games help us so much we are able to do more things than ever before. We’ve opened up our own in-house test team (aka Testopia), hired a full-time plushie designer (AnnaTheRed!!), developed two iOS games (Super Soviet / PDA Games), hired our first full-time artist to help Dan and do awesome things (I know crazy right? We have 2 artists now) and even built our very own usability lab (no name yet, but I’m calling Labtopia) where we monitor people’s reactions to our developing children. As we finish BBT, work on new games, make a bunch of cool merchandise, we are always reminded that it’s because of all of you that we are still around to do any of this. Respect!

RESPECT.

-The Behemoth

 

Pink Knight goes to SCEE & December Giveaways!

Friday, December 2nd, 2011

Pink Knight!

On December 7th, 2011, the beloved Pink Knight will be castle crashin’  his or her way to players for PSN Europe (SCEE)! Unfortunately our friends in Australia, Germany and New Zealand will have to wait a little longer as we have to figure out some region specific items to finalize our pink friend for your countries.

Annihilate enemies with love with the contents of this DLC:

  • Lollipop Weapon
  • Rainbow Splash Attack
  • Magic Projectiles: Penguins & Pink Hamsters
  • Bow & Arrow

Killing with love doesn’t sound too bad, does it?

 

December Giveaways…

To get in the Holiday spirit, we’ll be having a few contests for the month of December!

2 PSN Codes will be given per week (1 Twitter & 1 Facebook winner)! You’ll just need to answer the weekly question on Wednesday. The question will be posted as a status update, and winners will be chosen at random.

Why you’d want to win:

  • Makes a great gift for a friend (Just make sure it’s a friend you want to play with)!
  • Just because you have an XBOX and a PS3 –you want it for all your systems!
  • You have never played Castle Crashers in your life! And you own a PS3.
  • No particular reason at all.
Become Hatty Hattington‘s 700th friend on Facebook and win a t-shirt!
Give your plushie friends a friend to play with!

5 squishy chickens will be given away at random for liking our Facebook statuses, and 5 will be given away for retweeting us on Twitter!

Happy Friday,

Your Favorite Pink Knight <3 Christine

Celebrations Galore!

Wednesday, September 14th, 2011

Hey everyone!!!

Lots of stuff has been happening in the Behemoth office! For starters, today is DAN PALADIN’s Birthday!!!

 

One of our programmers, JP brought a cute surprise for Dan…

Though it IS Dan’s birthday… he’s not in Japan for Tokyo Game Show. He’s actually in the office, working away at BattleBlock Theater

 

He doesn't know I took this picture (he'll find out when he reads this), har har!

IN CELEBRATION OF HITTING OUR LATEST MILESTONE OF HAVING OVER 2.5 XBLA MILLION CASTLE CRASHERS PLAYERS…

Dan would like to request that all of you practice your 2vs2 hacking and slashing skills! Fan “ImperfectLuck” will be setting up with us the FIRST EVER 2v2 TOURNAMENT soon with prizes to be won!

Birthday Cheesecake from XBLAFANS! <3

What a great time. We just had our 3rd Anniversary of Castle Crashers on August 27 during PAX Prime, though we were too busy to celebrate. The love for Castle Crashers is still brewing… OVER 2.5 MILLION PLAYERS strong on XBLA!!!

 

Things to do RIGHT NOW:

- Improve your CASTLE CRASHERS skills with a friend, against other teams

- LIKE our FACEBOOK PAGE

- FRIEND Hatty Hattington on Facebook

- Join the BEHEMOTH FORUMS (A new thread for Tournament details will be up soon)

 

THE EXCITEMENT IS BUILDING, so keep checking back on the DEV BLOG!!!

<3 Christine